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9 Game Reviews

1 w/ Responses

I eeted the burga

I liked the concept, but some of the levels didn't always seem fair, and I had a few problems where the ball would go through the paddle when it was at the top of the screen.

What

I especially enjoyed the cinematic parts. Those were a very nice addition. The gameplay was pretty simplistic, but it was pretty fun. Also amogus is by far the best easter egg I've ever found in a video game in my life.

I enjoyed playing this. At first, I had difficulty aiming, but after a few levels, I got the hang of it. Movement on the other hand, felt really good from the beginning. The art, as well, was really nice, and the music choice was also really good too.

I think I had some performance problems when a bullet would hit me or my bullet would hit an enemy. It would stutter for just long enough to be noticeable.
Also I experienced a visual bug where sometimes lines would be visible between the tiles of the tilemap on the background. I wouldn't know how to fix that in Unity, but in Godot it enabling "gpu pixel snapping" or something like that fixes it.

Those were the only problems I had, though, and they didn't take away from my enjoyment of the game at all.

Overall, I had fun! Thanks for making this game.

I love this. Games with cloning mechanics are my favorite. Everything about this game was really really good in my opinion, except for level 16. The execution was too tough in my opinion. However, that is my only complaint!

Does exactly what it says on the tin. For the most part, the car feels really good to drive. Braking is a little bit too slippery in my opinion, but everything else feels really nice. I didn't have any performance problems at all, and I don't even have that powerful of a computer. And I love physics, and there's so much of that here. I could see this maybe being turned into a racing game with physics based obstacles or something like that. I'd play that.

SDIOFI responds:

thanks for the good idea, I'll try to implement it a little later

There is an issue where holding the arrow keys makes the player move for only one frame for each press. This makes it unplayable. Though the thumbnail art is really nice!

Joined on 11/21/21

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